Agony spin-off Succubus has been announced by Madmind Studio

Madmind Studio has announced Succubus, a spin-off to their previous game Agony.  The game is an action-oriented horror combining dynamic and brutal combat, with an intriguing storyline. Succubus is currently planned to be released on the Steam platform. The company also released a goresome trailer like Agony UNRATED. Trailer has high gore and sexuality, because of that it is not suitable for people under eighteen.

Players will fight for revenge in Succubus

Succubus Game Trailer Video

https://www.youtube.com/watch?v=RqLM-YsXGek

The main character of the game is Succubus, a wild and lustful demon. The players were able to learn a part of her story in the original Agony and Agony UNRATED, where she received her own single-player campaign.

With the disappearance of the legitimate rulers of Hell, the remaining demons recognized Nimrod as their ruler, because he was the only soul who could dominate the mind of the mighty Beast. By raising his new empire from the corpses of sinners, the new king, along with his new queen Succubus, managed to control the chaos left by the former rulers.

The new title didn't fit the Succubus. The life of luxury and walking on rugs sewn from the skins of martyrs was not for her though, and so she has chosen a life in the wilderness of Hell.

During her travels, the new queen meets the powerful Baphomet who, together with his army, is going to get the soul of Nimrod. Captured, maimed and betrayed by her own species, the Succubus is left with only one goal that matters, revenge.

Succubus will have these features;

  • Intense and brutal action using weapons and pyrokinesis
  • Diversified opponents
  • Expandable skill tree
  • A system of weapons and armor that affect a player's statistics 
  • A rich and diverse world of Hell
  • A multi-story plot combining horror with action and survival
  • A hostile environment full of traps and enemies
  • Surreal visual setting and gore

Murat Oktay

Video games have been my passion for as long as I can remember. I have been writing and managing in the game industry for more than 30 years. I've been playing Diablo 2 nonstop since it first came out.

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