DOOM Eternal delayed until March 2020

id Software and Bethesda’s upcoming title Doom Eternal was originally planned to be out on Xbox One, PS4, PC and Nintendo Switch on November 22nd, 2019. However, in an open letter posted on thexboxhub, Bethesda announced that the Doom Eternal got delayed until March 2020. In addition to the delay, Nintendo Switch port and long-awaited Invasion mode will not be playable at launch. The Invasion mode will come out later as a free update instead. Unfortunately, we don’t have any information on when will the Switch version will come out.

See the full letter provided by Bethesda below.

Throughout the development of DOOM Eternal, our goal has been to deliver a game that exceeds your greatest expectations across the board.  

To make sure we’re delivering the best experience — for DOOM Eternal to live up to our standards of speed and polish — we’ve made the decision to extend our launch date by a few months to March 20, 2020.  We know many fans will be disappointed by this delay, but we are confident that DOOM Eternal will deliver a gaming experience that is worth the wait.

In addition to shifting the DOOM Eternal launch date, we’ve made a couple other changes we wanted you to know about:

  • Invasion Mode, which will allow you to enter another player’s game as a playable demon, will release as a free update shortly after launch.
  • DOOM Eternal for Nintendo Switch will release after the other platforms. We will announce that date in the future.
  • DOOM 64 will be available on Xbox One, PlayStation 4 and PC in addition to Nintendo Switch. We are adding DOOM 64 as a pre-order bonus for DOOM Eternal on all platforms so you’ll be able to download and play this classic game, for free, just for pre-ordering DOOM Eternal. DOOM 64 will be released on March 20, 2020 on all platforms.

We are grateful to every DOOM fan for your dedication and support – we can’t wait to rip-and-tear right alongside you

Murat Oktay

Video games have been my passion for as long as I can remember. I have been writing and managing in the game industry for more than 30 years. I've been playing Diablo 2 nonstop since it first came out.

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