Demon’s Souls director, Gavin Moore, showed off the changes and improvements made under the PS5 launch title in the 12-minute gameplay video. Also, Demon’s Souls is one of the most anticipated PS5 games to release this year. Besides, Bluepoint Games completely recreates From Software’s 2009 masterpiece to take advantage of the new hardware. So, creative director Gavin Moore shared the offline gameplay with users in new 12-minute gameplay for Demon’s Souls.
After Moore demonstrated the character creator, he showed off the Nexus region, a center comparable to the Hunter’s Dream from Bloodborne or the Firelink Shrine in Dark Souls 3. You can use the game’s five Archstone’s to travel to various parts of the game. There is no sixth one as the unfinished content from the original game was not completed for the remake. The loading times for travel of the first Archstone region – the Boletaria Gates – are almost negligible. After a short cinematic with a dragon, the game begins and looks pretty breathtaking.
Demon’s Souls 12 Minutes Of Gameplay Video
Demon’s Souls is one of the most anticipated PS5 games to release this year. Also, Bluepoint Games completely recreates From Software’s 2009 masterpiece to take advantage of the new hardware. Creative director Gavin Moore shared the offline gameplay with users in new 12-minute gameplay for Demon’s Souls. Dodging and attacking are both pretty smooth. In addition, opportunities to drop enemies’ health bars and backstab attacks as in the original game maintained in the same way. In fact, the game still uses the original PS3 version’s code for combat timing to ensure it feels perfect for veterans.
For higher frame rates, the game can run at 60 frames per second. You can also play in Performance Mode, which uses dynamic 4K resolution. Moreover, in cinema Mode, the game runs at 30 frames per second but runs at native 4K resolution.
Demon’s Souls will be released exclusively for PS5 on November 12th. You can find the 12-minute gameplay video for Demon’s Souls below.