The new map and game mode arrive with numerous bug fixes and quality of life changes
The Frontline Update is available now Insurgency: Sandstorm, the smash-hit indie FPS from New World Interactive, officially releases its Frontline update, bringing a host of new features dedicated to streamlining matchmaking and offering fresh content on a weekly basis. The two defining features of this update are Frontline, an intense tug-of-war style PvP mode, and Hillside, a reimagining of the classic Insurgency map ‘Sinjar’.
In the new PvP mode, Frontline, teams must capture all enemy objectives one by one, before destroying the final weapon cache objective to win, whilst at the same time protecting their own objectives. Each match becomes a large-scale, simultaneous attack-and-defend battle, with fire support, vehicles, and teams battling it out for objectives that award respawns for their team.
Hillside is the latest map, a reimagining of the classic Insurgency: Source and Insurgency mod map ‘Sinjar’, this time taking place in a new snow environment. The wide, open spaces for attackers and high elevation positions for defenders is a callback to the classic storm-the-beach D-Day FPS experience of old. Hillside is joined by two Galil LMG-variant assault rifles, a new 3x scope for the QBZ-03, and a batch of winter cosmetics for both Insurgents and Security factions. All this content and much more is playable across all maps and game modes!
The new map and game mode arrive with numerous bug fixes and quality of life changes, including a complete overhaul of the Play menu and official matchmaking, and the introduction of limited-time weekly playlists featuring “mutated” game modes with tweaked gameplay with everything from bolt-action rifles only to health stealing.