PUBG update version 1.12 released for Xbox One and PS4
Online multiplayer battle royale game developed and published by PUBG Corporation, PlayerUnknown’s Battlegrounds gets a new update. Patch 1.12 is available only for Xbox One and PS4 versions and it brings new weapons, changes in user interface and support for Survivor Pass 3 and Survivor Title System Season 2. You can check the update notes below:
PUBG update version 1.12 notes
- New Weapon: MP5K
- Survivor Pass 3: Wild Card
- Survival Title System Season 2
Gameplay & Weapon Balance
M16A4
- This will help increase M16A4 efficiency when fighting over long distances
- When firing using burst mode, the initial recoil has been decreased
- Increased the range before damage fall-off occurs
- Canted Sights and the Tactical Stock can now be attached to the M16A4
- The Tactical Stock will decrease recoil recovery time, animation kick and weapon sway, while also improving ADS speed and hipfire accuracy
Vector
- Vector has been rechambered to use 9mm ammo
- Magazine capacity has been increased to 19 bullets by default and 33 with an extended mag (was 13/25)
- Damage decreased from 34 to 31 due to above changes
- Muzzle velocity changed to 380m/s (previously 300m/s)
UMP45
- The UMP9 has been rechambered to use 45ACP ammo and is now called the UMP45.
- Magazine capacity has been adjusted to 25 bullets by default and 35 with an extended mag (was 30/40)
- Gunshot sounds have been changed to be more realistic
- Muzzle velocity changed to 300m/s (previously 400m/s)
MK47 Mutant
- Tactical Stock can now be attached to the MK47 Mutant
- The Tactical Stock will decrease recoil recovery time, animation kick and weapon sway, while also improving ADS speed and hipfire accuracy
- Attachments Balance Modification
- When equipped to Pistols, the size of the sight will be reduced to fit more appropriately
- SMG and Pistol attachments have been combined and can now be used on both weapon types
- Bullets Loops for Shotguns, Win94 and Kar98k have been combined into one item called Ammo Loops
- Holo Sights can now attach to pistols
- Hit Area Damage Multiplier Changes
- Increased SR body shot damage from 110% of base damage to 130%
- Decreased the base damage of the AWM from 120 to 105.
- Please check our Dev Letter for more information about the SR damage multiplier changes.
li>Increased SMG limb shot damage from 120% of base damage to 125%
Gameplay Balance
- Decreased the overall aim punch (aim sway) applied when being shot by an enemy
- First aid kits will no-longer heal instantly after use timer and will instead restore health over a 2 second period
- Vehicles now block players from receiving grenade damage with a similar mechanism used for other objects. Although, depending on grenade position and trajectory, damage can still be dealt to players hiding behind vehicles.
UI/UX
- In-game lobby background and BGM has been changed
- System menu UI which can be accessed by pressing the Start button has been redesigned
- Emotes customization UI has been redesigned
- Starting at 12 o’clock position, 4 of the emotes positioned counter-clockwise you previously equipped will be unequipped.
- You can customize your emotes in the EMOTES tab within the CUSTOMIZATION menu.
- The maximum number of emote you can use in-game has been changed to 8 from 12
Performance
- Optimized level streaming and improved the loading speed of proximate buildings by 30~40%.
- Material data structure has been optimized.
- Streaming priority has been optimized based on the prediction of the player’s movement direction.
- Loading speed of internal objects in buildings has been optimized.
- Level LOD data has been optimized.
- Please check our Dev Letter for more information about the loading speed optimization.
Bug Fixes
- Fixed an issue where footsteps on a steel surface made sound of incorrect material in Sanhok
- Fixed an issue where characters got stuck on the ceiling when vaulting on certain objects in Sanhok
- Fixed an issue where vines over the wires in Camp Bravo blocked bullets in Sanhok
- Fixed an issue where players were able to see past walls by abusing the emote mechanism
- Fixed an issue where players were able to open or close doors, despite a vehicle blocking it
- Fxed an issue where players were briefly able to see through a thin wall when leaning against it
- Fixed an issue where when a player was damaged by two Molotov Cocktails, the player who threw the first will be credited with the kill.
- Fixed an issue where the smoke coming from a grenade explosion outlines players inside the smoke grenade
- Fixed an issue where players are unable to lean while standing on a crossbow
- Fixed an issue where players with poor network connectivity take no damage when exiting moving vehicles
- Fixed an issue where characters hands move abnormally when switching firing mode on the Bizon
- Fixed an issue where the Inventory UI displays incorrectly when equipping certain attachments on the QBZ
- Fixed an issue where a specific object prevents Care Packages from landing on the ground
- Fixed an issue where players are unable to be revived after the game client is forcibly closed or has crashed
- Fixed an issue where certain object appear in different locations to other players
- Fixed an issue which caused heavy FPS drops momentarily using hotkeys to mute or change audio channels.
- Fixed an issue where automatic mini-map zoom wasn’t being activated while inside the plane or parachuting
- Fixed an issue where using L1 or R1 while observing would sometimes only cycle between two players
- Fixed an issue where the canted sight increased ADS speed of other scopes attached
- Fixed an issue where attaching a specific magazine on the Beryl would display the incorrect magazine model
- Fixed an issue where switching from the main sight to canted sight would reset reticle brightness
- Fixed an issue where the camera momentarily moves up and down when vaulting inside of a building
- Fixed an issue where a character model shakes when moving to prone
- Fixed an issue which players could drive through a window on a motorbike without breaking the glass
- Fixed an issue where the reload animation was played twice when you pressing firing key multiple times while reloading Kar98k
- Fixed an issue where the care package would penetrate a character when a character is on the landing spot
- Fixed an issue where items get stuck on the floor and are unable to be picked up in certain location