Ratchet and Clank Scenes Was Real

16 Jun 2020 Tuesday
Ratchet and Clank Scenes Was Real
Bekir Bekoglu
Bekir Bekoglu Editor

Ratchet and Clank, who managed to show themselves among the most ambitious productions, attracted great attention at the launch of PlayStation 5.

Ratchet and Clank, who managed to show themselves among the most ambitious productions, attracted great attention at the launch of PlayStation 5. The announcement trailer of the game looked amazing, making positive comparisons not only with the previous game released on PlayStation 4 but also with the animated movie released in the same year.

In fact, they were more sceptical because they saw it so beautiful, they were wondering if this was really the real game of Ratchet and Clank PS5. The official Insomniac Games Twitter account is really the case. (If you want, you can reach their Twitter account here.) We come across Ratched and Clank as a production that reflects how powerful the new generation consoles will be.

Ratchet and Clank excites gamers

Ratchet and Clank Scenes Was Real

"All the images we show were shot in real-time from a PlayStation 5."

Insomnia confirmed that the light reflections seen in the trailer really achieved by ray tracing. As you know, raytracing mechanic is the most effective way to get reality nowadays. Last but not least, the developers said that this new instalment is a 'full-length Ratchet and Clank game built from the ground up for the PS5 console'. These type of games increasing the new generation consoles value.

The production team has not shared any information about Ratchet & Clank PS5 yet. However, we do know that the beloved intrepid duo will have to deal with a multi-dimensional threat. It's also the perfect mechanic to show off the PlayStation 5's much-discussed high-speed SSD. So the developers can seamlessly load up different scenes. For sure, something that would have been undoubtedly impossible with the PS4's standard hard drive.

Ratchet and Clank Scenes Was Real

They also pay special attention to the implementation of new features of the DualSense controller. Tactile feedback and adaptive triggers add 'strong sensations that increase immersion into battle'. Finally, the multi-dimensional setting also allowed Insomniac to introduce a female version of Ratchet. This Ratchet from another reality, already called 'Ratchette' by fans. I hope you like it.

It'll be interesting to see what her role will be in the final game, which doesn't have a release date yet. You can find the official trailer below.

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