Warhammer: Vermintide II - Winds of Magic is announced today

28 Feb 2019 Thursday
Warhammer: Vermintide II - Winds of Magic is announced today
Furkan Sakoğlu
Furkan Sakoğlu Editor

Get ready to dive into Reikwald forest

Independent developer Fatshark today announced Winds of Magic, a new expansion to their multimillion selling and award winning hit game Warhammer: Vermintide 2.

Heroes - prepare for Beastmen

The Beastmen enter Vermintide 2, and will keep the heroes on their toes. The horned warrior-beasts are the true children of Chaos. These warp-spawned hybrids of animals and primitive humans will be the toughest enemy faction our Heroes have faced.

Helmgart, the new windy city

One noticeable new addition in the Winds of Magic expansion to Vermintide 2 are the new enemies, but as the title of the expansion hints, it is the Winds that will play a crucial part of the new adventure.   

New gameplay

Each Wind of Magic will bring different gameplay to the players. A total of eight winds will confront the players in new and surprising ways, and offer close to an endless difficulty curve to challenge the toughest of the Vermintide 2 heroes.

Top of the Top, Best of the Best

Winds of Magic brings leaderboards, and there will no longer be a question of who’s the best. Can you beat the mighty player known as Krokben*?

Warhammer: Vermintide II - Winds of Magic features

“This is the next chapter in the Vermintide 2 saga. New enemies bring new challenges for the players, and we know that our amazing community is ready to fend them off.” says Martin Wahlund, CEO Fatshark.

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