CD Projekt Red built REDengine 4 from the ground up to ensure the wow factor with graphical changes in Cyberpunk 2077
Cyberpunk 2077 is probably the most anticipated game to come out in 2020. Sİnce its first CG teaser back in 2013, CD Projekt Red kept the fans waiting for the potential perfect game after releasing The Witcher 3 into tremendous critical acclaim. Both from gameplay and graphical perspective, everyone expects Cyberpunk 2077 to be one of the trendsetting titles of next-gen. While improving current technologies can be jaw-dropping, it can also be a hard process. And in a recent interview with MCVUK, producer Richard Borzymowski touched on the pressure the crew had and the struggles of improving their main engine to achieve what they had on thoughts and paper.
"First and foremost, we wouldn’t be able to develop Cyberpunk on the exact same engine as the Witcher. The benefits of the new engine are that we are able to develop Cyberpunk 2077 in the first-person perspective, with all the verticality of the various buildings and skyscrapers around the place.
Another thing is when it comes to doing global illumination. When we are creating anything, in this example the city, you have to have two versions of it: you have daytime and the nighttime city. And at night, you have all those neon lights in the city, especially after you know, rainfall or something like that. You could just develop the geometry for the buildings, and add the neon lights on top of that. You have the shader of the water dripping off, but this wouldn’t give you as big an impression as having global illumination as well. So while developing, we always wanted to ensure we have this wow factor."
Cyberpunk 2077 is being developed with CD Projekt Red's special engine REDengine 4. Back when the company was developing the first Witcher game, they were using Bioware's Aurora Engine. But later on in 2011, CD Projekt Red launched the REDengine exclusively to build nonlinear role-playing games. And after 8 years of improvements and updates, CD Projekt Red now uses REDengine 4.
Cyberpunk 2077 is planned to release on April 16, 2020, for Microsoft Windows, PlayStation 4, Xbox One, and Stadia.