Warhammer Vermintide 2 Hotfix 4.3.0.6 Released
Warhammer Vermintide 2 keeps getting fixes as the developers work hard to give the end-user the best experience they can get.
Warhammer Vermintide 2 hotfix is here
Like we mentioned, Warhammer Vermintide 2 is cleansing itself from various bugs with each and every update it gets. This is also one of them. Because when we take a look at the update notes, we can see that there are various changes also in this update. Let’s take a look at what this update has to offer to us.
- Fixed various miscellaneous crashes.
- Fixed some issues where Skaven spawners weren’t functioning as expected.
- Blueprint illusions for Forgotten Relic weapons should now be named correctly.
- Made Blessing of Isha trigger when an assassin, Life Leach or Packmaster grabs the last player
- Allowed Shade to gain critbuff from ult even when hidden from stealth on backstabs.
- Engineer procing extra shot will no longer consume extra ability power.
- Mask of the Shadow-Slayer hood now shows Kerillian’s neck as expected, instead of a void.
- Naggarond Backstabber no longer has a green emissive on certain settings.
- Re-introduced the Winds of Magic soundtrack for players playing Weaves.
- Chaos Wastes – Engineer procing extra shot will no longer consume extra ability power.
- Chaos Wastes – Fixed talent boons not being granted properly in map shrines.
- Chaos Wastes – It’s now possible to rebind the Chaos Wastes inventory key.
- Chaos Wastes – Bardin’s Cog Hammer now benefits from being eligible for the correct traits in the Chaos Wastes.
- Chaos Wastes – Reduced bot damage to 30% for the Bolt of Change to avoid bots getting killed too easily.
- Chaos Wastes – Made Blessing of Isha trigger when an assassin, Life Leach or Packmaster grabs the last player.
- Chaos Wastes – Sorcerors will no longer spawn in Khorne arena events.
- Chaos Wastes – Bel’sha’ziier’s Mine – Fixed some floating items and stuck enemy/bot spots and some spots where players could get stuck.
- Chaos Wastes – Bel’sha’ziier’s Mine – Fixed an issue where the end event could be considered finished before being truly finished.
- Chaos Wastes – Bel’sha’ziier’s Mine – Added a fail safe to avoid softlocking the events incase a player disconnects whilst holding an event barrel. If such happens, a new barrel will spawn in after a period of time.
- Chaos Wastes – Holseher’sTower – Fixed various performance/vista issues.
- Chaos Wastes – Holseher’sTower – Fixed some squiffy hang ledges, out of bounds areas, floating items and stuck enemy/bot spots.
- Chaos Wastes – Arena of Determination – Fixed various performance/vista issues.
- Adventure – Old Haunts – Fixed an issue where players further in the map would spawn back at the Church.
- Adventure – Old Haunts – Fixed an spot where bots would refuse to help a downed player.
- Adventure – Old Haunts – Fixed an spot where enemies could climb through floor gate before it had opened.
- Adventure – Old Haunts – Fixed an spot where players could get stuck.
The hotfix for Warhammer Vermintide 2 is live as of now.