Horizon Zero Dawn Patch 1.05 Released
Guerrilla Games has released a brand new update for Horizon Zero Dawn. Horizon Zero Dawn Patch 1.05 offers numerous crash fixes. For example, it fixes the startup crash for those using Avast antivirus. Also, it fixes the NetPresenceManager crash that some gamers experience while entering the game from the main menu. So, we see if Guerilla Games will or not will improve the performance of the game later on. You can download this update on Steam. Additively, you can find its complete changelog below.
Horizon Zero Dawn Patch 1.05 Release Notes
Crash Fixes
- Fixed a crash in NetPresenceManager that some players experienced when entering the game or the benchmark from the main menu
- Fixed a crash where the Steam SDK could crash on initialization when the game executable was started directly from installation folder rather than through Steam
- Fixed a crash which would occur if the player pressed ‘Stop’ in Steam immediately after pressing ‘Play’
- Fixed a startup crash when using Avast antivirus
- Fixed a crash that could occur when VRAM was about to be oversubscribed
Graphical Improvements
- Fixed an issue with Aloy’s hair not displaying correctly when the game is running above 30 FPS
- Fixed an issue with flickering textures in the main quest “A Gift from the Past”
- Shader animations (e.g. hologram locks on doors, GAIA in cinematics, etc.) are no longer locked to 30 FPS, but running at unlocked framerate
- Fixed an issue with flickering snow assets
- Fixed an issue with flickering paintings in Song’s Edge
- An option to turn off “blurry sidebars” in ultrawide resolutions and display black sidebars instead
- Fixed graphical corruption issues that only occurred on specific GPUs
- Fixed an issue where the game would open in windowed mode instead of fullscreen when the player is using another window when booting the game
- Fixed an issue where the game would not run in the correct resolution when switching from windowed to fullscreen
Other Improvements in Horizon Zero Dawn Patch 1.05
- Players still boot the game even if the version of windows is to be too low to run the game at a stable condition
- Fixed an issue in the storing of the ‘permission to track data’ attribute of the player profile (subsequently re-asking for said permission)
- An option to turn off controller vibration/rumble
- Fixed an issue where the opening cutscene music would not play if the player quits out and immediately begins a new game
- Fixed an issue where inverting mouse controls also affected dialogue tree choice input