List of all the perks in Fallout 76 were announced

11 Oct 2018 Thursday
List of all the perks in Fallout 76  were announced
Günseli Özkan
Günseli Özkan Editor

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The Fallout 76, which is quite different from other Fallout games, was very popular thanks to its co-op gameplay mechanics. However, some of the Fallout fans are not pleased with Fallout 76, yet Bethesda still has hope with this one. The success of the sales of Fallout 76 can make producers happy.

List of Perks in Fallout 76

A site named GearNuke brought together all the known Perk content. The product which will be released for PS4, Xbox One and PC platform on the 12th of November, have these Perks listed down below;

STRENGTH PERK CARDS

Bandolier

Rank 1: Ballistic weapon ammo weighs 30% less.

Rank 2: Ballistic weapon ammo weighs 60% less.

Rank 3: Ballistic weapon ammo weighs 90% less.

Batteries Included

Rank 1: Energy weapon ammo weighs 30% less.

Rank 2: Energy weapon ammo weighs 60% less.

Rank 3: Energy weapon ammo weighs 90% less.

Bear Arms

Rank 1: Heavy guns weigh 20% less.

Rank 2: Heavy guns weigh 40% less.

Rank 3: Heavy guns weigh 60% less.

Rank 4: Heavy guns weigh 80% less.

Bullet Shield

Rank 1: Gain +10 damage resistance while firing a heavy gun.

Rank 2: Gain +20 damage resistance while firing a heavy gun. ???

Rank 3: Gain +30 damage resistance while firing a heavy gun. ???

Rank 4: Gain +40 damage resistance while firing a heavy gun. ???

Expert Heavy Gunner

Rank 1: Your non-explosive heavy guns now do +10% damage.

Rank 2: Your non-explosive heavy guns now do +15% damage.

Rank 3: Your non-explosive heavy guns now do +20% damage.

Expert Slugger

Rank 1: Your two-handed melee weapons now do +10% damage.

Rank 2: Your two-handed melee weapons now do +15% damage.

Rank 3: Your two-handed melee weapons now do +20% damage.

Gladiator

Rank 1: Your one-handed melee weapons now do +10% damage. (level 0)

Rank 2: Your one-handed melee weapons now do +15% damage.

Rank 3: Your one-handed melee weapons now do +20% damage.

Iron Fist

Rank 1: Punching attacks do +20% damage with a 5% chance to stagger your opponent.

Rank 2: Punching attacks do +40% damage with a 10% chance to stagger your opponent. ???

Rank 3: Punching attacks do +60% damage with a 15% chance to stagger your opponent. ???

Rank 4: Punching attacks do +80% damage with a 20% chance to stagger your opponent. ???

Rank 5: Punching attacks do +100% damage with a 25% chance to stagger your opponent. ???

Pack Rat

Rank 1: The weight of all junk items is reduced by 25%. (level 7)

Rank 2: The weight of all junk items is reduced by 50%.

Rank 3: The weight of all junk items is reduced by 75%.

Sturdy Frame

Rank 1: Armor weighs 25% less than normal.

Rank 2: Armor weighs 50% less than normal.

Travelling Pharmacy

Rank 1: Weight of all Chems (including Stimpaks) are reduced by 30%. (level 0)

Rank 2: Weight of all Chems (including Stimpaks) are reduced by 60%.

Rank 3: Weight of all Chems (including Stimpaks) are reduced by 90%.

PERCEPTION PERK CARDS

Butcher’s Bounty

Rank 1: 40% chance to find extra meat when you “Search” an animal corpse.

Rank 2: 60% chance to find extra meat when you “Search” an animal corpse. ???

Rank 3: 80% chance to find extra meat when you “Search” an animal corpse. ???

Concentrated Fire

Rank 1: V.A.T.S. now targets limbs. Focus fire to gain accuracy and damage per shot. (level 0)

Rank 2: V.A.T.S.-target limbs. Focus fire to gain more accuracy and damage per shot.

Rank 3: V.A.T.S.-target limbs. Focus fire to gain high accuracy and damage per shot.

Green Thumb

Rank 1: Reap twice as much when harvesting flora.

Master Picklock

Rank 1 : Gain +1 lockpicking skill, and the lockpicking ‘sweet spot’ is 10% larger. ???

Night Person

Rank 1: Gain +1 INT and +1 PER between the hours of 6:00 p.m. and 6:00 a.m.

Rank 2: Gain +2 INT and +2 PER between the hours of 6:00 p.m. and 6:00 a.m.

Rank 3: Gain +3 INT and +3 PER between the hours of 6:00 p.m. and 6:00 a.m.

Pannapictagraphist

Rank 1: You hear directional audio when in range of a Magazine.

Percepti-bobble

Rank 1: You hear directional audio when in range of a Bobblehead.

Picklock

Rank 1 : Gain +1 lockpicking skill, and the lockpicking ‘sweet spot’ is 10% larger. (level 5)

Refractor

Rank 1: Gain +5 energy resistance.

Rank 2: Gain +10 energy resistance. ???

Rank 3: Gain +15 energy resistance. ???

Rank 4: Gain +20 energy resistance. ??

ENDURANCE PERK CARDS

All Night Long

Rank 1: ?

Aquaboy/Aquagirl

Rank 1: You no longer take Rad damage from swimming and can breathe underwater.

Dromedary

Rank 1: All drinks quench thirst by an additional 25%.(level 0)

Rank 2: All drinks quench thirst by an additional 50%.

Rank 3: All drinks quench thirst by an additional 75%.

Iron Stomach

Rank 1: Your chance to catch a disease from food is reduced by 30% (level 0)

Rank 2: Your chance to catch a disease from food is reduced by 60%

Rank 3: Your chance to catch a disease from food is reduced by 90%

Lead Belly

Rank 1: You take 30% less radiation from eating or drinking. (level 0)

Rank 2: You take 60% less radiation from eating or drinking.

Rank 3: You take no radiation from eating or drinking.

Professional Drinker

Rank 3: There’s no chance you’ll get addicted to alcohol.

Revenant

Rank 1: Gain +25% damage bonus for 2 minutes when a player revives you.

Rank 2: Gain +50% damage bonus for 2 minutes when a player revives you. ???

Slow Metabolizer

Rank 1: All food satisfies hunger by an additional 25%. (level 5)

Rank 2: All food satisfies hunger by an additional 50%.

Rank 3: All food satisfies hunger by an additional 75%.

Vaccinated

Rank 1: Chance of catching a disease from creatures in reduced by 30%.

Rank 2: Chance of catching a disease from creatures in reduced by 60%.

Rank 3: Chance of catching a disease from creatures in reduced by 90%.

CHARISMA PERK CARDS

Animal Friend

Rank 1: ?

Rank 2: ?

Rank 2: ?

Bloodsucker/Vampire

Rank 1: Bloodpacks now satisfy thirst, no longer irradiate, and heal 50% more.

Rank 2: ?

Rank 3: ?

Bodyguards

Rank 1: Gain 6 Damage and Energy Resist (max 18) for each teammate excluding you. (level 0)

Rank 2: Gain 8 Damage and Energy Resist (max 24) for each teammate excluding you.

Rank 3: ?

Rank 4: ?

Friendly Fire

Rank 1: ?

Rank 2: ?

Happy Camper

Rank 1: Hunger and thirst grow 40% more slowly when in camp or in a team workshop. (level 0)

Rank 2: Hunger and thirst grow 80% more slowly when in camp or in a team workshop.

Happy-Go-Lucky

Rank 1: Your luck is increased by 2 while under the influence of alcohol.

Rank 2: Your luck is increased by 4 while under the influence of alcohol. ???

Hard Bargain

Rank 1: Buying and selling prices at vendors are better. (level 7)

Rank 2: ?

Rank 3: ?

Inspirational

Rank 1: When you are on a team, gain 5% more XP. (level 0)

Rank 2: When you are on a team, gain 10% more XP.

Rank 3: When you are on a team, gain 15% more XP.

Lone Wanderer

Rank 2: When adventuring alone, take 10% less damage and gain 10% AP regen.

Rank 3: When adventuring alone, take 20% less damage and gain 20% AP regen. ???

Rank 4: When adventuring alone, take 30% less damage and gain 30% AP regen. ???

Outlaw

Rank 2: ?

Rank 3: ?

Rank 4: ?

Party Boy/Girl

Rank 2: The effects of alcohol are doubled.

Rank 3: The effects of alcohol are tripled. ???

Philanthropist

Rank 1: Restore some of your teammates hunger and thirst when you eat or drink.

Rank 2: ?

Rank 3: ?

Quack Surgeon

Rank 1: Revive other players with liquor!

Spiritual Healer

Rank 1: You regenerate health for 5 seconds after reviving another player.

Rank 2: ?

Rank 3: ?

Squad Manuevers

Rank 1: Run 10% faster when part of a team.

Rank 2: ?

Strange in Numbers

Rank 1: Positive mutation effects are +25% stronger if teammates are mutated too.

Suppressor

Rank 1: Your target’s damage is reduced by 15% for 3 seconds after you attack. ???

Rank 2: ?

Rank 3: ?

Team Medic

Rank 1: Your Stimpaks now also heal nearby teammates for half the normal strength.

Rank 2: ?

Rank 3: ?

INTELLIGENCE PERK CARDS

Contractor

Rank 1: Crafting workshop items now costs 25% fewer materials.

Rank 2: Crafting workshop items now costs 50% fewer materials. ???

Exotic Weapons

Rank 1: ?

Rank 2: You can now craft Rank 1 exotic weapon mods. (Plans required)

Exotic Weapons Master

Rank 1: ?

First Aid

Rank 1: Stimpaks restore 10% more lost Health. (level 0)

Rank 2: Stimpaks restore 20% more lost Health. ???

Rank 3: Stimpaks restore 30% more lost Health. ???

Rank 4: Stimpaks restore 40% more lost Health. ???

Grease Monkey

Rank 1: Workshop items are 30% cheaper to repair.

Rank 2: ?

Hacker

Rank 1: Gain +1 hacking skill, and terminal lock-out time is reduced. (level 0)

Licensed Plumber

Rank 1: Your pipe weapons break 30% more slowly and are cheaper to repair. (level 5)

Rank 2: Your pipe weapons break 40% more slowly and are cheaper to repair. ???

Rank 3: Your pipe weapons break 50% more slowly and are cheaper to repair. ???

Makeshift Warrior

Rank 1: Your melee weapons break 30% more slowly and are cheaper to repair. (level 0)

Rank 2: Your melee weapons break 40% more slowly and are cheaper to repair. ???

Rank 3: Your melee weapons break 50% more slowly and are cheaper to repair. ???

Master Hacker

Rank 1: Gain +1 hacking skill, and terminal lock-out time is reduced.

Science

Rank 1: You can now craft energy guns. (plans required)

Rank 2: ?

Pharmacist

Rank 1: RadAway removes 30% more radiation. (level 6)

Rank 2: RadAway removes 40% more radiation. ???

Rank 3: RadAway removes 50% more radiation. ???

AGILITY PERK CARDS

Action Boy/Action Girl

Rank 1: Action Points regenerate 15% faster. (level 0)

Rank 2: Action Points regenerate 30% faster.

Rank 3: Action Points regenerate 45% faster.

Adrenaline

Rank 1: ?

Rank 2: ?

Rank 3: ?

Born Survivor

Rank 1: Falling below 20% health will automatically use a Stimpak. (level 0)

Rank 2: Falling below 30% health will automatically use a Stimpak.

Rank 3: Falling below 40% health will automatically use a Stimpak.

Dodgy

Rank 1: Spend 30 Action Points to avoid 10% of each enemy attack.

Rank 2: ?

Rank 3: ?

Goat Legs

Rank 1: Take 40% less damage from falling.

Rank 2: Take 80% less damage from falling.

Gun Fu

Rank 1: ?

Rank 2: ?

Rank 3: ?

Gun Runner

Rank 1: Your running speed is increased by 10% when you have a pistol equipped. (level 0)

Rank 2: Your running speed is increased by 20% when you have a pistol equipped.

Marathoner

Rank 1: Sprinting consumes 20% fewer action points.

Rank 2: ?

Rank 3: ?

Mister Sandman

Rank 1: ?

Rank 2: ?

Rank 3: ?

Moving Target

Rank 1: Gain +15 Damage and Energy Resistance while sprinting. (No Power Armor)

Rank 2: Gain +20 Damage and Energy Resistance while sprinting. (No Power Armor) ???

Rank 3: Gain +25 Damage and Energy Resistance while sprinting. (No Power Armor) ???

Thru-hiker

Rank 1: Food and drink weights are reduced by 30%. (level 7)

Rank 2: Food and drink weights are reduced by 60%.

Rank 3: Food and drink weights are reduced by 90%.

LUCK PERK CARDS

Can Do!

Rank 1: 40% chance to find an extra canned food when your “Search” a food container. (level 7)

Rank 2: 60% chance to find an extra canned food when your “Search” a food container.

Rank 3: 80% chance to find an extra canned food when your “Search” a food container.

Luck of the Draw

Rank 1: Your weapon has a 10% chance to regain condition when hitting an enemy.

Rank 2: Your weapon has a 20% chance to regain condition when hitting an enemy. ???

Rank 3: Your weapon has a 30% chance to regain condition when hitting an enemy. ???

Grim Reaper’s Sprint

Rank 1: ?

Rank 2: ?

Rank 3: ?

Mysterious Savior

Rank 1: ?

Rank 2: ?

Rank 3: ?

Mysterious Stranger

Rank 1: ?

Rank 2: The Mysterious Stranger appears more often when using V.A.T.S.

Rank 3: ?

Mystery Meat

Rank 1: ?

Rank 2: ?

Rank 3: Stimpaks may generate edible meat tissue. Higher Rads improve the chance.

Pharma Farma

Rank 1: 40% chance to find extra first aid Chems when you “Search” a chem container. (level 0)

Rank 2: 60% chance to find extra first aid Chems when you “Search” a chem container.

Rank 3: 80% chance to find extra first aid Chems when you “Search” a chem container.

Scrounger

Rank 1: 40% chance to find extra ammo when you “Search” an ammo container. (level 0)

Rank 2: 60% chance to find extra ammo when you “Search” an ammo container.

Rank 3: 80% chance to find extra ammo when you “Search” an ammo container.

Serendipity

Rank 1: While below 30% health, gain 15% chance to avoid damage.

Rank 2: ?

Rank 3: ?

Starched Genes

Rank 1: ?

Rank 2: You will never mutate from rads and Radaway will never cure mutations.

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