Still no RTX support...
Developers of the Shadow of the Tomb Raider, Nixxes and EIDOS Montreal, released a new update for the game. But unfortunately, the patch does not include highly anticipated Nvidia Ray Tracing support for Shadow of the Tomb Raider. As many of you already knows, October update for Windows 10 added support for RTX technologies for the operating system.
The third patch of the game, however, focusing on many smaller stability and functionality fixes, you can find full patch notes below:
Shadow of the Tomb Raider Patch #3 Release Notes
Fixes related to some players not being able to achieve 100% completion, including:
Problems related to the Champion’s Bow quest.
Problems related to the ‘Dr Croft’ and ‘That’s a Knife’ achievements.
Problems with monoliths.
And various others.
Fixes a problem where some items would not carry over into New Game+.
Fixes for a progression blocker some players experienced in Kuwaq Yaku.
Fixes for a progression blocker some players experienced in the Peruvian Jungle.
Fixes for a progression blocker some players experienced in Manko’s Tomb.
Fixed a problem where some in-game hints would still trigger even if the player had them disabled.
Updates to VO and localization in various languages.
Fixed a problem that caused some PC configurations to be unable to successfully enable stereoscopic 3D.
Fixed DX12 problems specific to Windows 10 version 1511.
A large number of smaller stability and functionality fixes.