“My influences are vast and include theology, philosophy, psychology, strong ambiences and esthetics.”
The above sentence perfectly sums up the place Baptiste Miny came from to form a one-man development studio. The Blind Prophet is his own, personal project. Every little thing that you see or hear in the game is a direct representation of his feelings, thoughts and emotions. He created it from scratch mostly by himself, including hand-drawn graphics, programming and writing. That's why it is crucial to start by introducing him as an artist, gamer and a real, passionate human being. If you'd like to know more about the process of creating The Blind Prophet, check out the included Q&A:
“When the great Evil runs on the humans, an Apostle will resurrect to liberate them.” The prophecy passed on through the generations is about to be fulfilled! But this time, the Apostle Bartholomeus will face terrible and unexpected problems… What could have gone wrong? Who is this mysterious man, trying to block the divine mission, and what are his motivations?
Just as in real life, there are no simple answers in The Blind Prophet. It's a Point & Click experience set in a tragically blunt and mature universe. Its cause is to challenge you and provoke you to think about the importance of our existence, good, evil and sacrifice.
The Blind Prophet features:
- Traditional Point & Click mechanics,
- Mind-bending puzzles,
- A world full of charismatic characters, ready to talk and interact with,
- Ethical choices which drive the narration,
- Comic Art style cinematics,
- A strong storyline about philosophy, redemption and moral struggle.