Emberlabs Co-Founder Josh Grier shared some details about Kena: Bridge of Spirits on the Official PlayStation Magazine February 2021 issue.
Kena: Bridge of Spirits has a light Metroidvania structure.
According to Grier, the exploration in Kena: Bridge of Spirits has a light and chilling mechanic. He stated that the development team would like to think of it as a wide linear. This means that there will be a lot of variations and exploration mechanics. So, you will be able to spend lots of tame in-game to discover some secrets and explore certain new areas.
Grier explains that exploration of Kena: Bridge of Spirits offers a lot of options for players to do. But the main path is already certain. They could go around certain areas, but in the end, the next area can only be unlocked by solving a puzzle or a mini-boss blocking the way. This is fairly common in some games, but offering different ways to unlock it is a bit rare.
The co-founder gives an example of unlocking Kena’s bow. With it available for use, Kena can now find more ways to unlock the main path. Kena can shoot a target from a series of cogs in a complex puzzle mechanism, which could open a new path. They can do that with a bomb too or using the Rot, the cuddly spirits that Kena has to collect along the way. The more Rot she has, the more power she can use to lift and move objects away from the path she is trying to access.
It looks like Kena: Bridge of Spirits has a lot to offer for us, players. The title already looks gorgeous when we look at the pictures. And when we mix graphics and good gameplay, this title should be one of a kind. We will see if the developers did a good thing when postponing the title to 2021.