League Of Legends Patch 10.17 Notes
One of the World’s most played games, League of Legends by Riot Games is here with the 10.17 patch. But it looks like it is a mini-patch rather than a full patch.
In this patch, there will be no skins or new content. There will be even no downloads! It is just a patch with small tweaks. If you ask me the nerf to Yone was necessary. So most players should be happy about it as I am. So here are League of Legends Patch 10.17 notes.
League Of Legends Patch 10.17
Champions that are buffed:
AATROX: R Bonus damage ratio increased later.
- R BONUS DAMAGE RATIO
0.2/0.25/0.3 attack damage⇒ 0.2/0.3/0.4 attack damage
GRAGAS: Base armour increased.
- ARMOR
35⇒ 38
KAI’SA: Base Attack Damage growth increased. E bonus Attack Speed increased later.
- ATTACK DAMAGE GROWTH
1.7⇒ 2.0 - E BONUS ATTACK SPEED
40/45/50/55/60%⇒ 40/50/60/70/80%
VARUS: Base Attack Speed growth increased.
- ATTACK SPEED GROWTH
3%⇒ 4%
XAYAH: Base Attack Damage growth increased.
- ATTACK DAMAGE GROWTH
2.9⇒ 3.5
Champions that are nerfed:
CAITLYN: Base movement speed decreased.
- MOVEMENT SPEED
330⇒ 325
EVELYNN: Q dart and spike base damage decreased.
- Q DART BASE DAMAGE
30/35/40/45/50⇒ 25/30/35/40/45 - Q SPIKE BASE DAMAGE
30/35/40/45/50⇒ 25/30/35/40/45
HECARIM: E bonus movement speed maximum reduced.
BONUS MOVEMENT SPEED 25-100% (over the first 3 seconds, with the fourth second at maximum value)⇒ 25-85% (over the first 3 seconds, with the fourth second at maximum value)
LUX: W shield decreased; mana cost no longer static and increased; fixed a bug where W would apply three times.
- W SHIELD
50/75/100/125/150 (+0.3 ability power)⇒ 45/65/85/105/125 (+0.35 ability power) - COST
60 mana⇒ 60/65/70/75/80 mana - TRIPLE SHIELD BUGFIX Fixed a bug that caused Prismatic Barrier’s effect to apply three times at the edge of its cast
QIYANA: W bonus Attack Damage ratio decreased. E base damage decreased later.
- W BONUS DAMAGE RATIO
0.2 attack damage⇒ 0.1 attack damage - E BASE DAMAGE 60/95/130/165/200 ⇒ 60/90/120/140/180
SONA: Base health and mana decreased. Q damage ratio decreased. W heal ratio decreased. E self and aura bonus movement speed decreased.
- HEALTH
482.36⇒ 480 - MANA
340.6⇒ 340 - Q DAMAGE RATIO
0.5 ability power⇒ 0.4 ability power - W HEAL RATIO
0.25 ability power⇒ 0.2 ability power - E SELF BONUS MOVEMENT SPEED
20% (+0.03 per 100 ability power)⇒ 20% (+0.02 per 100 ability power) - E AURA BONUS MOVEMENT SPEED
10/11/12/13/14% (+0.03 per 100 ability power)⇒ 10/11/12/13/14% (+0.02 per 100 ability power)
YONE: Q base damage decreased later. R no longer applies life steal.
- Q BASE DAMAGE
20/45/70/95/120⇒ 20/40/60/80/100 - R LIFE STEAL BUGFIX No longer applies life steal at 100% effectiveness
As you can see, there is no sensational balance change except Yone’s nerf in this League of Legends patch. Was this patch necessary? Let us know your opinions down in the comments section below. See you in the next patch!