PlayStation’s Ex-boss Criticized Price Policies

PlayStation’s ex-boss wants to raise prices for games like The Last of Us Part 2. It is demanded to increase the sales prices of AAA games such as The Last of Us Part 2. PlayStation’s ex-boss criticized price policies.

Shawn Layden, one of the former bosses of PlayStation, did an interview recently. In an interview with Shawn Layden, the development costs of AAA games have increased. At the same time, the prices have still reacted to low prices. He also said that keeping prices still at the standard level is harmful to the future of the industry. Of course, this discourse was not a positive attitude for the actors.

PlayStation’s ex-boss wants to raise prices for games like The Last of Us Part 2

PlayStation's Ex-boss Criticized Price Policies

As you know, The Last of Us Part 2 is the famous brand of the game world that Sony recently presented to game lovers. Although there are differences of opinion about it, the lovers of the game are quite a lot. The production, which has been discussed on many issues from story details to the sexual tendencies of the characters, has received significant attention in the UK in its first week of sale, leaving Uncharted 4 behind and gaining the title of “The fastest-selling game of PS4”. So is this enough? Judging by what former PlayStation boss Layden said, it’s not enough.

Has money started to come before success and art? We leave without any comments.

According to the information provided in IGN, Layden states that the games have been sold at the same price for years, for the same price, for $ 59.99, and this is unfair. Because of the process and costs to improve the AAA game are increasing day by day, the sales prices are at the same level. Layden also exemplifies, considering that this pricing model is not sustainable, so a transition to “flexible pricing” policy should be made. Well, we did not know how this situation would get reacted by the players.

The cost of developing AAA games, such as The Last of Us Part 2, ranges from $ 80 to $ 150 million, not including marketing budgets. Sales prices are $ 59.99. When we went years ago, development times were shorter, and costs were lower. And the retail price was still $ 59.99. There are severe increases in processes and fees, and retail prices should change accordingly. So Layden thinks so. However, Mr Layden avoids calculating the increasing number of players, person-based earnings.

Murat Oktay

Video games have been my passion for as long as I can remember. I have been writing and managing in the game industry for more than 30 years. I've been playing Diablo 2 nonstop since it first came out.

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