Classic GTA fans have added ray tracing technology to the iconic games of the series, GTA 3, GTA Vice City, and GTA San Andreas. The work done added a unique atmosphere to all three classic GTA games. Next-generation consoles and computers can showcase GTA games with ray tracing technology just like these.
Video game enthusiasts have met a brand new image technology in the last few years. This technology, known as “ray tracing”, makes the images in games appear much more realistic through shadows and reflections. While this technology, which makes a big difference, appears on the next-generation game consoles. So, the developers are trying to support the games they are working on with this technology.
In fact, ray tracing technology is not just an innovation that developers focus on. Fans of some games can also bring ray tracing support to games that have long been forgotten today. We now see the latest example of this as made in GTA 3, GTA Vice City, and GTA San Andreas, one of the iconic classic GTA games of Rockstar Games, one of the well-established names of the industry.
— Major Morteza 🔰 (@16Esfand) November 26, 2020
Classic GTA Games Just Got Ray Tracing Support
Classic GTA fans have added ray tracing technology to the iconic games of the series, GTA 3, GTA Vice City, and GTA San Andreas. GTA 3, released in 2001, was the first game of the series with three-dimensional graphics. Developed by today’s standards, the game could work with 32 MB Direct3D supported graphics cards. While the game etched in the memory of many of us, some fans managed to add a brand new technology to the 19-year-old GTA 3. When you compare the image above with the original of the classic GTA games, you can see the difference very clearly.
Today, every gamer who is on a ladder to his middle age has entered this place dozens of times with Tommy Vercetti, the legend of an era. This place, where we sometimes do massacres and sometimes collect revenue, has its share of new generation technologies. The Malibu Club, which has been revived with ray tracing technology, is now much more lively compared to the original version.
GTA San Andreas released for PlayStation 2 in 2004. Of course, in those years, ray tracing technology not even dreamed of. But die-hard fans of the game did not deprive this legend of ray tracing technology either. We can easily say that the work done adds a new atmosphere to the game. What do you think about the unique atmosphere of all three classic GTA games?